TSMC shows off production 20nm and 16nm dev wafers
Techcon 13: 20nm on the market now, 16nm a ways out
TSMC was showing off two wafers at Techcon, a production 20nm SoC and a pre-production 16nm without any qualifiers.
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TSMC was showing off two wafers at Techcon, a production 20nm SoC and a pre-production 16nm without any qualifiers.
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Cavium was showing off their 64-bit Thunder chip at Techcon but unfortunately it was only a simulator, not silicon.
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As we told you back in July 2013 Dan Vivoli is leaving Nvidia. He made it official with the following note: It was a chilly morning on December 1, 1997, when I pulled into the parking lot at 1226 Tiros …
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ARM is releasing two new GPUs today called the Mali-T720 and Mali-T760 both based on the Midgard architecture.
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It looks like Global Foundries just grabbed their biggest name yet by hiring Samsung’s Ana Hunter.
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Intel spilled a few more details about the Quark X1000 SoC recently but sadly most of our questions went unanswered.
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Calxeda is not resting much after the release of their first chip, today they are talking about their new A15 based “Midway” ECX-2000.
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AMD is announcing their newest GPU called Hawaii or R9 290X today, say welcome to the Volcanic Islands (VI) Family.
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Nearly a month after the Hawaii event the launch day of AMD’s Radeon R9 290X graphics card is finally here.
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AMD published a new blog post with the launch of Windows 8.1 detailing a significant performance increase for Richland-based systems running on Windows 8.1.
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AMD is finally talking about hQ or Heterogeneous Queuing, the final step in the Fusion integration of CPU and GPUs.
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Microsoft has failed and while some think it is blissfully ignorant of that fact, the XBox One shows that the company is indeed aware of it’s plight.
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Even before the Playstation 4 is out there are credible rumors about it’s replacement that suggest Sony is going down a radically different path this time.
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Microsoft, on October 14, released a blog post to further push Direct3D, while officially turns down Mantle. This blog post comes as a follow-up to AMD’s announcement of Mantle, a “console-like” low-level API for PC game development, during AMD’s GPU14 …
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The Kinect sensor in the upcoming XBox One uses a clever way of measuring depth, but what problems arise from it?
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